By blending my experience in both design and engineering, I solve design problems and create enjoyable experiences from 2D to 3D/mixed reality, from consumers to developers and creators.
AR/VR/MR/XR EXPERIENCE DESIGN
MICROSOFT | 2015 – PRESENT
At the Mixed Reality Design team, I lead the design effort on the developer & creator ecosystem experience for Mixed Reality, focusing on the open-source project MRTK. I work closely with colleague technical designers and the engineering team to build and share the crucial spatial interaction patterns and UI controls for Mixed Reality.
As a designer who has an engineering background and published many apps on various platforms, I have deep empathy for the developers and creators. With this, I help the team integrate and realize the design vision by polishing the visual and interaction design of the controls, creating example scenes that demonstrate the building blocks, and writing design & technical guidelines. I enjoy every moment of my work as a designer who can connect design and engineering.
Focus Areas
• Mixed Reality Toolkit (MRTK)
• Mixed Reality Design Labs (MRDL)
• Mixed Reality Documentation
• Common UX building blocks
• Mixed Reality Tutorials
• Design/Developer Evangelism
• Partner Company Engagement
• Internal & External Tools Design
HoloLens 2 Developer Experience
Designing coherent developer & creator ecosystem experiences for Microsoft HoloLens 2 and Mixed Reality platforms.
2018 – Present
Mixed Reality Toolkit (MRTK) v2
An open-source project that provides a cross-platform input system and UX building blocks for Mixed Reality’s common spatial interactions and UI.
2018 – Present
MRTK Figma Toolkit & Figma Bridge for Unity
Design toolkit for designers and creators which provides HoloLens 2 style UI controls
May 2021 – Present
Mixed Reality Documentation
Designing and authoring Mixed Reality documentation for various types of user journeys and scenarios
May 2016 – Present
MRTK Examples Hub
HoloLens app which allows developers and general users to experience MRTK’s example scenes
May 2020 – Present
HoloLens 2 Launch Partner Projects
Showcase projects for HoloLens 2 announcement at MWC 19 Barcelona
Feb 2019
Common Controls for Mixed Reality & MRTK v1
Designing initial set of common spatial interactions and UI controls for Mixed Reality based on empathy for creators
2017 – 2018
MR Community Engagement & Design Evangelism
Activities on mixed reality developer and creator community engagement
2016 – Present
Periodic Table of the Elements for HoloLens
An open-source sample app for HoloLens and Windows Mixed Reality immersive headset
2017 – Present
Holographic Weather App with Bing 3D Maps
Widget-style holographic object built with MRTK + Bing 3D Maps SDK + Open Weather API
Dec 2018
Motion Controller Tutorial for Windows Mixed Reality VR
An open-source sample app for HoloLens and Windows Mixed Reality immersive headset
2017
HoloLens 2 Display Calibration Experience
A settings application that allows the HoloLens 2 users to adjust the color characteristics of the display for better quality
May 2021
PERSONAL PROJECTS
Type In Space
The new version of Type In Space for HoloLens 2. The project started from scratch with MRTK v2 to support HoloLens 2’s fully articulated hand tracking input.
Dec 2019, Aug 2017
COVID19 Data Visualization
This project explores how volumetric data can be represented in physical space with direct hand-tracking inputs in mixed reality using HoloLens 2. Published the project on GitHub.
[External Link – GitHub]
Video: https://youtu.be/mN7VM2h41_w
Apr 2020
2D UX DESIGN
MICROSOFT | 2011 – 2015
As a UX designer, I worked with engineers, program managers, and user researchers to design the best content consumption experience for Microsoft’s MSN/Bing Apps on various platforms – News, Weather, Sports, Finance (Money), Travel, Health & Fitness, Food & Drink apps for Windows, iOS, Android, and web. In a small design team of 5-10 people, I was responsible for the entire design process – ideation, sketching, prototyping, information architecture, navigation, data visualization, interaction design, visual design, and branding.
As a designer with engineering experience, I established a deep collaboration relationship with the engineering team. I drove hands-on design integration to achieve the pixel-perfect design in the production phase. By several media, Bing/MSN app suites were considered as the best Windows apps that showcase Microsoft’s new Metro design language with rich content and fluid user experience.
Focus Areas
• Visual design
• Interaction design
• Information architecture
• Navigation
• Common UX
• Motion design
• Prototyping
• Design integration
Health & Fitness App for Windows Phone 8
Metro-style default app suite for Windows 8.1
Dec 2013 – Feb 2014
PERSONAL PROJECTS
Typography Insight
Typography Insight is a toolkit for learning & teaching typography, designed for those who love type. You can learn about historically important typefaces, observe and compare them. Since its launch in 2011, Typography Insight has been embraced by the design and creative community. Featured on Fast Company, The Atlantic, and Gizmodo. Listed No.2 in the Top Paid Apps (US App Store/Education), featured on App Store several times.
[External Link – Website]
Version 1.0 Published in 2011
Typography Insight v4.0
Major design update to support iPad Pro, iPhone Pro series with dark mode, and Adobe Typekit support. Featured as App of the Day by Apple – March 2020
[External Link – Website]
Version 4.0 Published in Feb 2019
iOS Programming Book – 도전! 아이폰 프로그래밍
Author, Best-selling iOS programming book in Korea
[External Link – Website]
2012 | 2nd Edition
iOS Programming Book – 도전! 아이폰4 프로그래밍
Author, Best-selling iOS programming book in Korea
[External Link – Website]