Yoon Park
Principal Product Designer • Spatial Computing • Interaction Systems
Yoon (Dong Yoon Park, 박동윤) is a Principal Product Designer at Meta Reality Labs, defining platform-level spatial input and interaction systems across Meta Quest and Horizon OS.
He turns emerging input research into coherent product capabilities. His work aligns hands, eyes, voice, controllers, stylus, keyboards, and microgestures into interaction models that scale across products, partner teams, and developer ecosystems.
Previously at Microsoft, he led design for the Mixed Reality Toolkit (MRTK), HoloLens developer experience, and the Microsoft Mesh design language. He translated new interaction paradigms into reusable systems adopted across the XR ecosystem.
His independent work, including Cosmic XR, Type In Space, Typography Insight, and Spatial Computing: XR Interaction Design, keeps his practice grounded in making, shipping, and teaching.
Book — Spatial Computing: XR Interaction Design
‘공간 컴퓨팅: XR 인터랙션 디자인’ is a 440-page book on Spatial Interaction Design, distilling over a decade of XR experience—from Microsoft HoloLens to Meta Reality Labs—including personal projects such as Cosmic XR. The Korean edition was published in June 2026, with an English edition to follow.
Cosmic XR
A personal project uniting my passion for space, data visualization, and spatial interaction. Cosmic XR lets you explore and interact with the universe in mixed reality – from planets to galaxies. Featured among the Top 50 apps with a Top Rated badge.
K-Pop Atlas
K-Pop Atlas is an interactive explorer that helps you discover K-pop groups, generations, and timelines visually. Instead of browsing through pages, you can navigate connections, follow how groups evolved, and explore the structure of K-pop in one place. Whether you’re new to K-pop or looking to go deeper, it offers a more intuitive way to explore.
Type In Space for HoloLens 2
Type is beautiful in mixed reality. Type In Space for HoloLens 2 lets you interact directly with letterforms and compose typography in physical space using fully articulated hand tracking.
Typography Insight
“Anyone who loves books, words, history, or fine art—even in the slightest bit—will find Typography Insight as intoxicating as Wikipedia and as fun as a video game.”
Fast Company
“The app isn’t a dull list of typefaces. It’s excitingly interactive, enabling you to experiment with kerning to see how it transforms the way text looks, and to compare the same characters in different typefaces.”
Apple




