Yoon Park

Principal Product Designer • Spatial Computing • Interaction Systems

Yoon (Dong Yoon Park, 박동윤) is a Principal Product Designer at Meta Reality Labs, defining platform-level spatial input and interaction systems across Meta Quest and Horizon OS.

He turns emerging input research into coherent product capabilities. His work aligns hands, eyes, voice, controllers, stylus, keyboards, and microgestures into interaction models that scale across products, partner teams, and developer ecosystems.

Previously at Microsoft, he led design for the Mixed Reality Toolkit (MRTK), HoloLens developer experience, and the Microsoft Mesh design language. He translated new interaction paradigms into reusable systems adopted across the XR ecosystem.

His independent work, including Cosmic XR, Type In Space, Typography Insight, and Spatial Computing: XR Interaction Design, keeps his practice grounded in making, shipping, and teaching.

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Spatial Computing: XR Interaction Design book

Book — Spatial Computing: XR Interaction Design

Cosmic XR

Cosmic XR

K-Pop Atlas

K-Pop Atlas

Type In Space for HoloLens 2

Type In Space for HoloLens 2

Typography Insight

Typography Insight

“Anyone who loves books, words, history, or fine art—even in the slightest bit—will find Typography Insight as intoxicating as Wikipedia and as fun as a video game.”

Fast Company

“The app isn’t a dull list of typefaces. It’s excitingly interactive, enabling you to experiment with kerning to see how it transforms the way text looks, and to compare the same characters in different typefaces.”

Apple